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EvilEngine

Charlie Jones
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My Bio
Current Residence: Fresno Ca.
Operating System: WindowsXP PRO SP2

Favourite Games
Unreal Tournament 2004
Favourite Gaming Platform
PC and XBOX
Tools of the Trade
3dsmax and Photoshop
Other Interests
3D games and development
Well The predator is coming along pretty well I suppose. I added new feet and also new dreadlock meshes. Also the wrist blade is now there, with it's own retractable bone so it can be animated. The textures I also re-edited, since before it looked too drab. Maybe I went overboard, who knows, but I can always change things if I do change my mind about something. Its not fully finished yet, as you can see in the screenshot I still have some spots that need to match with the new areas. So no need to remind me about that. Well I'm off to watch some WWE , and probably take a quick nap since I'm still recovering from this damn flu. More stuff w
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This journal entry will come in handy for all the hundreds of questions I get on what I'm doing and when it will be ready. Well I just completed my Liandri Angel model for UT2004 and my next project is the Predator, an updated version that I originally converted to UT2003. This time its much higher poly(not enough to choke your system though) and has better animations and textures. I'm debating if I should make a custom species script for it or not, but since so many people have been complaining of server connection problems I probably will leave that feature out.... for now. So far the Predator is 90% complete, all I need is to add the wr
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Profile Comments 12

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Hello. Are you still making models for UT2k4? Please, let me know. Thanks.
Just asking, where does your username come from?
Was it number 9? :)
How did you make MatrixModel-New without using a utx?
Mr. Jones you're being paged in the front Lobby . Mr. Jones you are wantedin the front lobby.
Oh I ment 'Nice to see another...'
:blushes:
Nice to another INA member on DA. :hug:
EvilEngine, let me know when you finish that Predator model for UT2004. I play under the name Predator in videogames these days, and I was thrilled to see the quality of the model you did. Keep up the great work.